{ }DSA
Skill goal
Software Design and Architecture
1
Skill areas
1
Core areas
~46 h
From scratch
~5 weeks
At 10 h/week
Every skill, at the level the job needs
Updating…
so
software-design-architecture
core65 skills · 65 with lessons · up to working
L3
- Code organization. Design principles
- Programming Paradigms
- Object Oriented Programming
- Design patterns
- Concept of design patterns
- Architectural patterns
gi
git-github
core110 skills · 108 with lessons · up to working
L3
- git init
- What is Version Control?
- Why use Version Control?
- git config
- Local vs Global Config
- Git
da
datastructures-and-algorithms
core87 skills · 87 with lessons · up to basics
L2
- C#
- JavaScript
- Introduction to Java
- Getting started with C++
- Go
- Ruby
What the levels mean
- L1 · AwareKnows what it is and when it's used
- L2 · BasicsCan use it with guidance
- L3 · WorkingUses it independently on the job
- L4 · StrongHandles hard cases, reviews others
- L5 · ExpertDesigns with it, teaches it
Questions
What does a Software Design and Architecture need to know?
Software Design and Architecture at a working level, plus supporting skills. The skills section above lists every one with its level.
How long does it take to become a Software Design and Architecture?
About 46 hours of study from scratch. At 10 hours a week that's roughly 5 weeks; anything you already know is skipped after the readiness test.
I already know some of this. Do I start from zero?
No. The optional readiness test finds what you already know and your route skips it.
Does the route change for product companies or senior roles?
Yes. Choose your level and the kind of company above: the skills and target levels adjust, for example deeper data structures and system design for product companies.